#include <mainControl.h>
Public Types |
|
Enumerations
|
|
enum |
PopUpID { FILE = 10001, FILE_OPEN, FILE_OPEN_GRID, FILE_IMPORT, FILE_EXPORT, FILE_MONITOR, EDIT = 10100, BUILD = 10200, DISPLAY = 10300, DISPLAY_CREATE, DISPLAY_VIEWPOINT, DISPLAY_STEREO, DISPLAY_ANIMATION, MOLECULARMECHANICS = 10400, CHOOSE_FF, TOOLS = 10500, TOOLS_GRID, TOOLS_PYTHON, WINDOWS = 10600, USER = 10700, MACRO = 10750, HELP = 10800 } |
Standard Popup menu IDs.
More... |
|
Public Slots |
|
Public slots
|
|
virtual void | show () |
Initialize all registered
ModularWidget objects. |
|
virtual void | checkMenus () |
Menu checking method. |
|
void | stopSimulation () |
Stop a currently running
calculation. |
|
void | complementSelection () |
virtual void | aboutToExit () |
Last second cleanup. |
|
void | menuItemHighlighted (QAction *action) |
Slot that is called when a menu item
is highlighted. |
|
virtual bool | event (QEvent *e) |
Interface to QT events, e.g. to
communicate with other threads. |
|
virtual void | quit (int return_value=0) |
Make the program exit. |
|
virtual void | resize (int w, int h) |
overloaded from QT for Python
Interface |
|
void | setContentSize (int w, int h) |
void | toggleFullScreen () |
void | quickSave () |
Create a BALLView project file with
the name quick.bvp in the users home dir. |
|
void | quickLoad () |
Quickload quick.bvp in the users
home die (see above). |
|
void | saveBALLViewProjectFile () |
void | loadBALLViewProjectFile () |
void | quickLoadConfirm () |
Public Member Functions |
|
Constructors and Destructor
|
|
MainControl (QWidget *parent=0, const char *name=0, String inifile=".BALL.preferences") | |
Default Constructor. |
|
virtual | ~MainControl () |
Destructor. |
|
MainControl (const MainControl &main_control) | |
virtual void | clear () |
Clear all data fast, to be called at
exit only! |
|
void | clearData () |
Clear all data, can be called at any
time. |
|
Methods to manage Representation(s)
|
|
RepresentationManager & | getRepresentationManager () |
Get the primitive manager. |
|
bool | insert (Representation &rep) |
Insert a
Representation The
Representation must be created on the heap!!! A
RepresentationMessage
with type NEW is send. |
|
bool | remove (Representation &rep) |
Remove a
Representation A RepresentationMessage
with type REMOVE is send. |
|
bool | update (Representation &rep) |
Update a
Representation A RepresentationMessage
with type UPDATE and a
SceneMessage is send. |
|
bool | updateRepresentationsOf (const Composite &composite, bool rebuild=true, bool force=false) |
Redraws all
Representation objects for a Composite. |
|
void | redrawAllRepresentations (bool rebuild_display_lists=false) |
Redraws all inserted
Representation, but doesnt change the Models. |
|
Methods to manage Shortcuts
|
|
ShortcutRegistry & | getShortcutRegistry () |
Get the shortcut registry. |
|
Methods to manage Composite(s)
|
|
CompositeManager & | getCompositeManager () |
Get the composite manager. |
|
bool | insert (Composite &composite, String name="") |
Insert a Composite and notify all
ModularWidget. |
|
bool | remove (Composite &composite, bool to_delete=true, bool update=true) |
Remove a Composite and notify all
ModularWidget. |
|
void | update (Composite &composite, bool changed_hierarchy=true) |
Update a Composite in all
ModularWidget. |
|
const HashSet< Composite * > & | getSelection () const |
Get the HashSet with the selected
(e.g. picked) Composite objects
(const). |
|
HashSet< Composite * > & | getSelection () |
Get the HashSet with the selected
(e.g. picked) Composite objects. |
|
List< Composite * > & | getMolecularControlSelection () |
Get the selection (highlighted
items) of the
MolecularControl (not the selection with
checkboxes). |
|
System * | getSelectedSystem () |
If exactly one System
is selected in the Control, return a pointer to this
system, otherwise 0. |
|
void | selectCompositeRecursive (Composite *composite, bool first_call=false) |
Select a Composite recursive and add all
Atom and AtomContainer objects to
the selection. |
|
void | deselectCompositeRecursive (Composite *composite, bool first_call=false) |
Select a Composite recursive and add all
Atom and AtomContainer objects to
the selection. |
|
void | clearSelection () |
Clear Selection Deselect all
Composites and clear the selection list in the
MainControl. |
|
void | printSelectionInfos () |
Print some informations for the
selection in the statusbar. |
|
Preferences and Configuration files
|
|
void | saveBALLViewProjectFile (const String &filename, bool binary=true) |
Save the current configuration,
structures and representations to a BALLView project file
(*.bvp). |
|
void | loadBALLViewProjectFile (const String &filename) |
Load a BALLView project
file. |
|
virtual void | fetchPreferences (INIFile &inifile) |
Fetch the preferences from the
INIfile. |
|
virtual void | writePreferences (INIFile &inifile) |
Writes the widgets preferences to
the INIFile. |
|
virtual void | restoreWindows () |
Restore the positions the main
window and of all DockWindow's from the INIFile
assigned to this instance. |
|
virtual void | restoreWindows (const INIFile &inifile) |
Restore the positions the main
window and of all DockWindow's from a given
inifile. |
|
INIFile & | getINIFile () |
Mutable inspection of the INIFile. |
|
const INIFile & | getINIFile () const |
Non-mutable inspection of the
INIFile. |
|
Preferences * | getPreferences () |
Mutable inspection of the
preferences dialog. |
|
virtual void | applyPreferences () |
Apply all preferences. |
|
Menu entries handling
|
|
QAction * | insertMenuEntry (Position parent_id, const String &name, const QObject *receiver=0, const char *slot=0, const String &description="", QKeySequence accel=QKeySequence()) |
Insert a new menu entry into menu
ID (creates a new menu if ID not existent).
|
|
void | removeMenuEntry (Index parent_id, QAction *action) |
virtual QMenu * | initPopupMenu (int ID) |
Initialize a new popup menu
ID. |
|
void | insertPopupMenuSeparator (int ID) |
Insert a separator into the popup
menu ID. |
|
void | setMenuHint (QAction *id, const String &hint) |
Set a hint for a menu
entry. |
|
String | getMenuHint (QAction *id) const |
Get the hint for a menu
entry. |
|
void | setDeleteEntryEnabled (bool state) |
Enable the delete entry for
GenericControls. |
|
void | insertDeleteEntry () |
Insert the delete entry for
GenericControls. |
|
QAction * | getLastHighLightedMenuEntry () |
Get the ID of the last highlighted
menu entry (used for the HelpViewer). |
|
Methods for multithreading
|
|
bool | compositesAreLocked () const |
Check wheter the stored composites
can be modified at the moment. |
|
bool | lockCompositesFor (ModularWidget *widget) |
Lock the Composites for a given
Modular Widget. |
|
bool | unlockCompositesFor (ModularWidget *widget) |
Lock the Composites for a given
Modular Widget. |
|
ModularWidget * | getLockingWidget () |
Get the
ModularWidget with excluse access to the
Composites. |
|
bool | updateOfRepresentationRunning () |
Return true if Representations are
(re)calculated. |
|
bool | stopedSimulation () |
Returns true, if the simulation was
told to stop, but hasnt done this so far. |
|
bool | setSimulationThread (SimulationThread *thread) |
Set the simulation thread. |
|
SimulationThread * | getSimulationThread () |
Get the currently running SimulationThread
or zero pointer if no simulation running. |
|
bool | useMultithreading () |
Method to query if multithreading is
enabled. |
|
void | setMultithreading (bool state) |
See above. |
|
bool | isBusy () const |
void | wait () |
Wait until the
MainControl is not busy anymore. |
|
void | processEvents (Size ms) |
Added overloaded method from
QApplication for access in Python. |
|
Accessors and Settings
|
|
void | setStatusbarText (const String &text, bool important=false, bool beep=false) |
Sets the text in the statusbar.
|
|
String | getStatusbarText () const |
const FragmentDB & | getFragmentDB () const |
Get a const reference for the
fragment database. |
|
const ModelInformation & | getModelInformation () const |
void | setModelInformation (ModelInformation *mi) |
String | getWorkingDir () const |
BALLView stores the directory of the
last file operation, e.g. |
|
void | setWorkingDir (const String &dir) |
Set the working directory for the
next file dialog and file operation to the given
directory. |
|
void | enableLoggingToFile () |
This enables logging to an file for
all messages send per LogStream .e.g. |
|
void | disableLoggingToFile () |
This disables logging to an file for
all messages send per LogStream .e.g. |
|
void | setLoggingFilename (const String &string) |
Set the name for the logging file
(see above) to the given name. |
|
const String & | getLoggingFilename () const |
See above. |
|
void | setProxy (const String &host, Position port) |
Set the proxy for HTTP and FTP
operations. |
|
String | getProxy () const |
Get the hostname for the
proxy. |
|
Position | getProxyPort () const |
Get the port for the
proxy. |
|
bool | isAboutToQuit () |
Debugging and Diagnostics
|
|
virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
Internal state dump. |
|
virtual void | openFile (const String &file) |
Open a file. |
|
Protected Slots |
|
virtual void | applyPreferencesClicked_ () |
virtual void | okPreferencesClicked_ () |
void | clearStatusBarText_ () |
virtual void | deleteClicked () |
void | updateRepLabel_ () |
Protected Member Functions |
|
virtual void | initializePreferencesTab_ () |
void | stopedSimulation_ () |
void | lockComposites_ () |
bool | remove_ (Composite &composite, bool update_representations_of_parent=true, bool to_delete=true) |
void | selectComposites_ (GeometricObjectSelectionMessage &message) |
void | reduceSelection_ (Composite *const composite) |
void | setup_ () |
void | complementSelectionHelper_ (Composite &c) |
void | setBusyMode_ (bool state) |
Show a busy cursor and a busy icon
in the statusbar. |
|
void | setPreferencesEnabled_ (bool state) |
void | init_ () |
Protected Attributes |
|
bool | about_to_quit_ |
bool | multi_threading_mode_ |
FragmentDB | fragment_db_ |
ModelInformation * | model_information_ |
HashSet< Composite * > | selection_ |
List< Composite * > | control_selection_ |
QLabel * | message_label_ |
RepresentationManager | primitive_manager_ |
CompositeManager | composite_manager_ |
ShortcutRegistry | shortcut_registry_ |
MainControlPreferences * | main_control_preferences_ |
OpenSavePreferences * | open_save_preferences_ |
NetworkPreferences * | network_preferences_ |
Preferences * | preferences_dialog_ |
INIFile | preferences_file_ |
bool | composites_locked_ |
ModularWidget * | locking_widget_ |
bool | stop_simulation_ |
SimulationThread * | simulation_thread_ |
List< ModularWidget * > | modular_widgets_ |
QLabel * | simulation_icon_ |
QLabel * | rep_label_ |
Position | rep_label_nr_ |
String | working_dir_ |
String | logging_file_name_ |
bool | logging_to_file_ |
File | logging_file_ |
bool | important_text_in_statusbar_ |
bool | was_not_busy_ |
Index | rep_label_delta_ |
QTimer | timer_ |
QTimer | render_timer_ |
Mutex | composites_locked_mutex_ |
String | proxy_ |
Position | proxy_port_ |
QAction * | stop_simulation_action_ |
QAction * | complement_selection_action_ |
QAction * | open_action_ |
QAction * | save_project_action_ |
QAction * | preferences_action_ |
QAction * | delete_action_ |
QAction * | qload_action_ |
QAction * | qsave_action_ |
QAction * | last_highlighted_menu_entry_ |
HashMap< Position, QMenu * > | id_to_menu_ |
bool | fullscreen_ |
QPoint | last_point_ |
QSize | last_size_ |
QByteArray | last_state_ |
Static Protected Attributes |
|
static const char * | simulation_running_xpm_ [] |
static const char * | simulation_stoped_xpm_ [] |
Friends |
|
class | RepresentationManager |
class | SimulationThread |
Management of ModularWidget(s) and Message(s) |
|
void | addModularWidget (ModularWidget *widget) |
Add a new
ModularWidget to this
MainControl. |
|
void | removeModularWidget (ModularWidget *widget) |
Remove a
ModularWidget from the
MainControl. |
|
virtual void | onNotify (Message *message) |
Message handling method.
|
|
void | sendMessage (Message &message) |
Send a Message from Python. |
|
static MainControl * | getMainControl (const QObject *object) |
Return the
MainControl of an QObject. |
MainControl is also derived from Qt::QMainWindow and
therefore the main widget of an application must be derived
from this class. Further it has the necessary interface methods
to create and update the menus of the main application.
MainControl is also a storage facility for Composite objects, the graphical
Representation and the inserted
ModularWidget. The interface for the Composite administration is implemented
in CompositeManager, and for the
Representation 's in
RepresentationManager. Specialized methods exists for the
adding, updateing and removing of Composites as well as
Representations. (see the update, insert and remove
methods)
This class is also the root
ConnectionObject and thus it is responsible for the
handling of all messages. To add ModularWidgets all that is
necessary are the creation of the derived modular widgets with
the
MainControl as their parents like e.g.
new
DisplayProperties(this, "DisplayProperties");
For examples have a look at
BALL/source/APPLICATIONS/mainframe.C
MainControl also handles the
Preferences dialog (and it's tab entry for some general
preferences) and notifies all registered ModularWidgets if the
preferences have changed. The content of the
Preferences dialog with all setup options is stored in an
INIFile. The default name of this file is
".BALLView".
loadBALLViewProjectFile
Caveat: Due to a peculiarity of the QT Meta
Object Compiler (MOC) you have
to specify the full namespace qualified name of this class
when deriving from it.
class foo : public
MainControl
; butclass foo : public
BALL::VIEW::MainControl
instead.Standard Popup menu IDs.
This enum defines symbolic names for the menu IDs of the most common popup menus. The popups are created, if a menu entry is requested for any of the popups.
FILE | File menu. |
FILE_OPEN | File menu sub menu open. |
FILE_OPEN_GRID | File menu sub menu open grid. |
FILE_IMPORT | File menu sub menu import [currently unused]. |
FILE_EXPORT | File menu sub menu export. |
EDIT | Edit menu. |
BUILD | Build menu. |
DISPLAY | Display menu. |
DISPLAY_CREATE | Display Create submenu. |
DISPLAY_VIEWPOINT | Display Viewpoint submenu. |
DISPLAY_STEREO | Display Stereo submenu. |
DISPLAY_ANIMATION | Display Animation submenu. |
MOLECULARMECHANICS | Simulations menu. |
CHOOSE_FF | Molmec submenu for force field selection. |
TOOLS | Tools menu. |
TOOLS_GRID | Grid submenu in Tools. |
TOOLS_PYTHON | Python submenu in Tools. |
WINDOWS | Windows menu. |
USER | Userdefined menus. |
MACRO | Macros e.g. for Testing. |
HELP | Help menu. |
BALL::VIEW::MainControl::MainControl | ( | QWidget * | parent =
0 , |
|
const char * | name =
0 , |
|||
String | inifile =
".BALL.preferences" |
|||
) |
Default Constructor.
Reads the the INIFile
inifile
and connects the qt signal
aboutToQuit with the slot aboutToExit(). The state
of the
MainControl is:
parent | the new parent widget | |
name | the new name of the widget | |
inifile | the new preferences filename |
virtual BALL::VIEW::MainControl::~MainControl | ( | ) | [virtual] |
Destructor.
Calls clear
virtual void BALL::VIEW::MainControl::aboutToExit | ( | ) | [virtual, slot] |
Last second cleanup.
This method will be called internally if the MainControl is about to be destroyed. This method stores the preferences and finalizes all ModularWidget objects and the MainControl. Must be called after your own cleanup routine if you override this method.
void BALL::VIEW::MainControl::addModularWidget | ( | ModularWidget * | widget | ) |
Add a new ModularWidget to this MainControl.
This method will be called internally by the ModularWidget registration process. So, if you dont know exactly what this method does, you will not need it!
widget | the ModularWidget to be inserted into this mainControl |
virtual void BALL::VIEW::MainControl::applyPreferences | ( | ) | [virtual] |
Apply all preferences.
This method is called automatically by applyPreferencesClicked() and calls applyPreferences() for all registered ModularWidgets. Note: If this method is overridden, call this method at the end of the overriden method to make sure that the general preferences are applied.
virtual void BALL::VIEW::MainControl::checkMenus | ( | ) | [virtual, slot] |
Menu checking method.
This method checks, enables or disables all inserted menu entries of the registered ModularWidget objects. If this method is overridden make sure that it will be called at the end of the new checkMenus() method. See ModularWidget for further information concerning menu structure creation.
bool BALL::VIEW::MainControl::compositesAreLocked | ( | ) | const |
Check wheter the stored composites can be modified at the moment.
This method returns true e.g. while a MD simulation is running.
void BALL::VIEW::MainControl::disableLoggingToFile | ( | ) |
This disables logging to an file for all messages send per LogStream .e.g.
Log().error()
virtual void BALL::VIEW::MainControl::dump | ( | std::ostream & | s =
std::cout , |
|
Size | depth =
0 |
|||
) | const [virtual] |
Internal state dump.
Dump the current internal state of this mainControl to the output ostream s with dumping depth depth.
s | output stream where to output the internal state | |
depth | the dumping depth |
Reimplemented from BALL::Embeddable.
void BALL::VIEW::MainControl::enableLoggingToFile | ( | ) |
This enables logging to an file for all messages send per LogStream .e.g.
Log().error()
virtual void BALL::VIEW::MainControl::fetchPreferences | ( | INIFile & | inifile | ) | [virtual] |
Fetch the preferences from the INIfile.
Calls fetchPreferences() for all registered ModularWidgets. Note:If this method is overridden, call this method at the end of the overriden method to make sure that the general preferences are fetched.
inifile | the INIFile that contains the needed values |
CompositeManager& BALL::VIEW::MainControl::getCompositeManager | ( | ) |
Get the composite manager.
The class CompositeManager is the owner of all Composite objects.
static MainControl* BALL::VIEW::MainControl::getMainControl | ( | const QObject * | object | ) | [static] |
Return the MainControl of an QObject.
This method returns the MainControl that should be the root of the ConnectionObject tree from a given widget or dialog QObject. Because we use the qt library, every widget or dialog has QObject as a base class. MainControl is the main application and therefore all widgets and dialogs are its children. We use the qt QObject tree mechanism to return the MainControl for a given QObject.
Preferences* BALL::VIEW::MainControl::getPreferences | ( | ) |
Mutable inspection of the preferences dialog.
0
if not
present)RepresentationManager& BALL::VIEW::MainControl::getRepresentationManager | ( | ) |
Get the primitive manager.
The class RepresentationManager contains all Representation objects and GeometricObject.
ShortcutRegistry& BALL::VIEW::MainControl::getShortcutRegistry | ( | ) |
Get the shortcut registry.
The class ShortcutRegistry is the owner of all shortcuts.
String BALL::VIEW::MainControl::getWorkingDir | ( | ) | const |
BALLView stores the directory of the last file operation, e.g.
when a PDB file is opened or saved. This saves the user some time, since he doesnt have to change the folders in the file dialogs as often. This method returns the last directory.
virtual QMenu* BALL::VIEW::MainControl::initPopupMenu | ( | int | ID | ) | [virtual] |
Initialize a new popup menu ID.
If the MainControl has already the popup menu ID that QPopupMenu is returned. See the documentation of the qt library for more information concerning the class QPopupMenu.
ID | the ID of the menu entry to be created. |
Insert a Composite and notify all ModularWidget.
The Composite has to be created on the heap!!! A CompositeMessage with type NEW_COMPOSITE is send and CompositeManager::insert called.
bool BALL::VIEW::MainControl::insert | ( | Representation & | rep | ) |
Insert a Representation The Representation must be created on the heap!!! A RepresentationMessage with type NEW is send.
void BALL::VIEW::MainControl::insertDeleteEntry | ( | ) |
Insert the delete entry for GenericControls.
Called by all GenericControls.
QAction* BALL::VIEW::MainControl::insertMenuEntry | ( | Position | parent_id, | |
const String & | name, | |||
const QObject * | receiver =
0 , |
|||
const char * | slot =
0 , |
|||
const String & | description =
"" , |
|||
QKeySequence | accel =
QKeySequence() |
|||
) |
Insert a new menu entry into menu ID (creates a new menu if ID not existent).
See the documentation of the qt library for more information concerning menu creation.
ID | the menu ID to which the new menu entry should be inserted | |
name | the name of the new menu entry | |
receiver | the object to which the menu action will be connected | |
slot | the function that will be called by activation of the menu entry | |
description | a unique descriptive string for the action | |
accel | the acceleration key |
void BALL::VIEW::MainControl::insertPopupMenuSeparator | ( | int | ID | ) |
Insert a separator into the popup menu ID.
If the menu ID is not existent, it will be created first.
ID | the id of the menu to which a separator will be inserted |
bool BALL::VIEW::MainControl::lockCompositesFor | ( | ModularWidget * | widget | ) |
Lock the Composites for a given Modular Widget.
This allows exclusive acces e.g. to delete or modify Composites and prevents those nasty segfaults if an other thread works on the Composites. true if the exclusive lock on the composites could be obtained
void BALL::VIEW::MainControl::menuItemHighlighted | ( | QAction * | action | ) | [slot] |
Slot that is called when a menu item is highlighted.
It is used to show a hint for every menu entry.
virtual void BALL::VIEW::MainControl::onNotify | ( | Message * | message | ) | [virtual] |
Message handling method.
Handles messages sent by other registered ModularWidget objects. Virtual function for overriden the message handling system. Take care to call this function in your own ModularWidget. There is no need to call this function, because it will be called from the message handling mechanism. Remember: A ModularWidget is not notified by the Messages it sends itself!
message | the pointer to the message that should be processed |
Reimplemented from BALL::VIEW::ConnectionObject.
virtual void BALL::VIEW::MainControl::openFile | ( | const String & | file | ) | [virtual] |
Open a file.
This method is called to parse any command line arguments. It iterates over all ModularWidgets and calls ModularWidget::canHandle with the files extension (the suffix after the dot in the filename). If one ModularWidget can handle the format, ModularWidget::openFile is called.
void BALL::VIEW::MainControl::printSelectionInfos | ( | ) |
void BALL::VIEW::MainControl::redrawAllRepresentations | ( | bool | rebuild_display_lists =
false |
) |
Redraws all inserted Representation, but doesnt change the Models.
rebuild_display_lists | set to true lets the Scene rebuild the GLDisplayList objects. |
bool BALL::VIEW::MainControl::remove | ( | Composite & | composite, | |
bool | to_delete =
true , |
|||
bool | update =
true |
|||
) |
Remove a Composite and notify all ModularWidget.
A CompositeMessage with type REMOVED_COMPOSITE is send and CompositeManager::remove called.
update | update Representations if needed |
bool BALL::VIEW::MainControl::remove | ( | Representation & | rep | ) |
Remove a Representation A RepresentationMessage with type REMOVE is send.
void BALL::VIEW::MainControl::removeModularWidget | ( | ModularWidget * | widget | ) |
Remove a ModularWidget from the MainControl.
This method will be called internally by the ModularWidget registration process. So, if you dont know exactly what this method does, you will not need it!
widget | the ModularWidget to be removed |
void BALL::VIEW::MainControl::sendMessage | ( | Message & | message | ) |
Send a Message from Python.
Otherwise, you should prefer to use ModularWidget::notify_. The MainControl itself also reacts to a Message, send with this method. The Message will be deleted, after it was send to all ModularWidget's.
void BALL::VIEW::MainControl::setDeleteEntryEnabled | ( | bool | state | ) |
Enable the delete entry for GenericControls.
Called by a GenericControl, if it has a selection, that can be deleted.
void BALL::VIEW::MainControl::setLoggingFilename | ( | const String & | string | ) |
Set the name for the logging file (see above) to the given name.
This file is stored in the users home dir.
bool BALL::VIEW::MainControl::setSimulationThread | ( | SimulationThread * | thread | ) |
Set the simulation thread.
The instance of SimulationThread will be deleted after it has finished. If an other simulation is still running, this method returns false.
void BALL::VIEW::MainControl::setStatusbarText | ( | const String & | text, | |
bool | important =
false , |
|||
bool | beep =
false |
|||
) |
Sets the text in the statusbar.
The statusbar has a label, whose text is set to the given argument. It is possible to notify the user with a beep sound.
important | If true, the message is also logged in the LogView, marked red in the statusbar and shown there for a longer time | |
beep | if true a beep tone is played to inform the user about a critical event |
virtual void BALL::VIEW::MainControl::show | ( | ) | [virtual, slot] |
Initialize all registered ModularWidget objects.
It initializes the menu structure, the preferences dialogs and connects every ModularWidget with the MainControl. This method also creates the first menu entry FILE with its subentry EXIT to exit the application. See ModularWidget for further information concerning menu structure creation and preferences handling.
void BALL::VIEW::MainControl::update | ( | Composite & | composite, | |
bool | changed_hierarchy =
true |
|||
) |
Update a Composite in all ModularWidget.
This method differs wheter the composites hierarchy was changed or not. The update is faster if the hierarchy is unchanged, because e.g. the MolecularControl doesnt have to rebuild the ListViewItem tree. A CompositeMessage with type CHANGED_COMPOSITE or CHANGED_COMPOSITE_HIERARCHY is send and updateRepresentationsOf(composite) is called.
bool BALL::VIEW::MainControl::update | ( | Representation & | rep | ) |
Update a Representation A RepresentationMessage with type UPDATE and a SceneMessage is send.
bool BALL::VIEW::MainControl::updateRepresentationsOf | ( | const Composite & | composite, | |
bool | rebuild =
true , |
|||
bool | force =
false |
|||
) |
Redraws all Representation objects for a Composite.
If the Composite is not inserted into
this
MainControl false
will be returned.
updateRepresentationsOf()
is called after receiving a
CompositeMessage with type CHANGED_COMPOSITE in
onNotify(). It sends a
RepresentationMessage
with type UPDATE for every
Representation, which was build for the Composite. After this a
SceneMessage is send to redraw the
Scene.
composite | the Composite that should be updated | |
rebuild | if set to true, the model is rebuilded, otherwise just the coloring is updated | |
force | is set to true, also rebuild non surface models (only usefull with rebuild = true) |
bool BALL::VIEW::MainControl::useMultithreading | ( | ) |
Method to query if multithreading is enabled.
Multithreaded code is used for serveral functions:
virtual void BALL::VIEW::MainControl::writePreferences | ( | INIFile & | inifile | ) | [virtual] |
Writes the widgets preferences to the INIFile.
Calls writePreferences() for all registered ModularWidgets and Preferences::savePreferences(). Note: If this method is overridden, call this method at the end of the overriden method to make sure that the general preferences are written.
inifile | the INIFile that contains the needed values |