#include <stage.h>
Public Member Functions |
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virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
Internal value dump. |
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Constructors and Destructors
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Camera () | |
Constructor. |
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Camera (const Camera &camera) | |
Copy Constructor. |
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Camera (const Vector3 &view_point, const Vector3 &look_at, const Vector3 &look_up_vector) | |
virtual | ~Camera () |
Destructor. |
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Camera & | operator= (const Camera &camera) |
Accessors
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void | moveRight (float translation) |
Move the camera along the right
vector. |
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void | moveUp (float translation) |
Move the camera along the up
vector. |
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void | moveForward (float translation) |
Move the camera along the view
vector. |
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const Vector3 & | getViewPoint () const |
Get the position of the
camera. |
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void | setViewPoint (const Vector3 &view_point) |
Set the position of the
camera. |
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const Vector3 & | getLookAtPosition () const |
Get the direction of the
camera. |
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void | setLookAtPosition (const Vector3 &look_at) |
Set the direction of the
camera. |
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const Vector3 & | getLookUpVector () const |
Get the look up vector. |
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void | setLookUpVector (const Vector3 &look_up_vector) |
Set the look up vector. |
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float | getDistance () const |
Get the distance between the view
point and the look at point. |
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Vector3 | getViewVector () const |
Get the view vector. |
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Vector3 | getRightVector () const |
Get an vector orthogonal to the
viewing vector and showing to the right. |
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void | translate (const Vector3 &v) |
Translate the view point and the
point the camera is looking to by a given
vector. |
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void | rotate (const Quaternion &q, const Vector3 &origin) |
Rotate the camera. |
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void | rotate (const Matrix4x4 &mat, const Vector3 &origin) |
Rotate the camera. |
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virtual void | clear () |
Reset Camera
to standard values. |
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String | toString () const |
bool | readFromString (const String &data) |
Predicates
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bool | operator== (const Camera &camera) const |
bool | operator< (const Camera &camera) const |
Needed for MSVC. |
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Protected Member Functions |
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void | calculateVectors_ () |
Protected Attributes |
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Vector3 | view_point_ |
Vector3 | look_at_ |
Vector3 | look_up_vector_ |
Vector3 | view_vector_ |
Vector3 | right_vector_ |
virtual void BALL::VIEW::Camera::dump | ( | std::ostream & | s =
std::cout , |
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Size | depth =
0 |
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) | const [virtual] |
Internal value dump.
Dump the current state of this instance to the output ostream s with dumping depth depth.
s | output stream | |
depth | the dumping depth |