#include <label.h>

Public Member Functions |
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Constructors
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| Label () | |
| Default Constructor. |
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| Label (const Label &label) | |
| Copy constructor with cloning
facility. |
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Destructors
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| virtual | ~Label () |
| Destructor. |
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| virtual void | clear () |
| Explicit default initialization.
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Assignment methods
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| void | set (const Label &label) |
| Assignment. |
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| const Label & | operator= (const Label &label) |
| Assignment operator. |
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| void | swap (Label &label) |
| Swapping of label's. |
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Inspectors, Mutators, Accessors
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| void | setText (const String &text) |
| Change the text of the
label. |
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| String | getText () const |
| Inspection of the text of the
label. |
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| String | getExpandedText () const |
| Inspection of the expanded text of
the label. |
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| const QFont & | getFont () const |
| void | setFont (const QFont &font) |
| void | setFontSize (Size size) |
debuggers and diagnostics |
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| String | text_ |
| QFont | font_ |
| virtual bool | isValid () const |
| Internal state and consistency
self-validation. |
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| virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
| Internal value dump. |
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| virtual void | getVertices (vector< Vector3 > &vertices) const |
An instance of Label represents an instance of the geometric representation "label". A label is an information text that can be pinned to another Composite or GeometricObject. A label is both visible in the dynamic and static render mode of the Scene. A label has the following properties.
| BALL::VIEW::Label::Label | ( | ) |
Default Constructor.
Construct new label. The properties of this label are set to:
| BALL::VIEW::Label::Label | ( | const Label & | label | ) |
Copy constructor with cloning facility.
| label | the label to be copied (cloned) |
| virtual void BALL::VIEW::Label::clear | ( | ) | [virtual] |
Explicit default initialization.
Calls GeometricObject::clear Calls Vertex::clear
Reimplemented from BALL::VIEW::Vertex.
| virtual void BALL::VIEW::Label::dump | ( | std::ostream & | s =
std::cout, |
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| Size | depth =
0 |
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Internal value dump.
Dump the current value of this label to the output ostream s with dumping depth depth. Calls GeometricObject::dump. Calls Vertex::dump.
| s | output stream where to output the value of this label | |
| depth | the dumping depth |
Reimplemented from BALL::VIEW::Vertex.
| virtual bool BALL::VIEW::Label::isValid | ( | ) | const [virtual] |
Internal state and consistency self-validation.
Initiate self-validation of the internal state and data
structure consistencies of this label. If the internal
state of this label is correct (self-validated) and
consistent true is returned,
false otherwise. Calls GeometricObject::isValid.
Calls Vertex::isValid.
true if the internal state of this
label is correct (self-validated) and consistent,
false otherwiseReimplemented from BALL::VIEW::Vertex.
| void BALL::VIEW::Label::set | ( | const Label & | label | ) |
Assignment.
Assign the label label to this label.
| label | the label to be copied |
1.5.8