Classes |
|
class | BALL::VIEW::Box |
Box
class. More... |
|
class | BALL::VIEW::Disc |
Disc class. More... |
|
class | BALL::VIEW::GridVisualisation |
GridVisualisation. More... |
|
class | BALL::VIEW::Label |
Label class. More... |
|
class | BALL::VIEW::Line |
Line class. More... |
|
class | BALL::VIEW::Mesh |
Mesh class. More... |
|
class | BALL::VIEW::MultiLine |
A line with multiple vertices and
colors. More... |
|
class | BALL::VIEW::Point |
Point class. More... |
|
class | BALL::VIEW::QuadMesh |
QuadMesh class. More... |
|
class | BALL::VIEW::SimpleBox |
SimpleBox class. More... |
|
class | BALL::VIEW::Sphere |
Sphere class. More... |
|
class | BALL::VIEW::Tube |
Tube class. More... |
|
class | BALL::VIEW::TwoColoredLine |
TwoColoredLine class. More... |
|
class | BALL::VIEW::TwoColoredTube |
TwoColoredTube class. More... |
:
Every such object is implemented in a class derived from
GeometricObject
. It contains all the information for the Renderer classes, to
show it on the screen or export it to specialised formats (e.g.
POVRay).
If you want to visualise a new geometric object, create a new
GeometricObject
class and adapt the Renderer (see
documentation there).