#include <quadMesh.h>

Public Member Functions |
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| QuadMesh () | |
| Default Constructor. |
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| QuadMesh (const QuadMesh &mesh) | |
| Copy constructor. |
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| virtual void | getVertices (vector< Vector3 > &vertices) const |
Public Attributes |
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| vector< Vector3 > | vertex |
| The colors belonging to each vertex.
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| vector< Vector3 > | normal |
| vector< Quadruple > | quad |
An instance of QuadMesh represents an mesh with quadruples.
| BALL::VIEW::QuadMesh::QuadMesh | ( | ) |
Default Constructor.
The properties of this mesh are set to:
| vector<Vector3> BALL::VIEW::QuadMesh::vertex |
The colors belonging to each vertex.
If this list has *less* entries than there are vertices in this mesh, we take the first element to color the whole mesh. If it is *empty*, we use the color white.
1.5.8