BALL::VIEW::Sphere Class Reference
[Geometric Objects]

Sphere class. More...

#include <sphere.h>

Inheritance diagram for BALL::VIEW::Sphere:
Inheritance graph
[legend]

List of all members.


Public Member Functions

Constructors
Sphere ()
Default Constructor.
Sphere (const Sphere &sphere)
Copy constructor with cloning facility.
Destructors
virtual ~Sphere ()
Destructor.
virtual void clear ()
Explicit default initialization.
Assignment methods
void set (const Sphere &sphere)
Assignment.
const Sphere & operator= (const Sphere &sphere)
Assignment operator.
void swap (Sphere &sphere)
Swapping of sphere's.
void setRadius (float new_radius)
float getRadius () const
void setPosition (const Vector3 &v3)
const Vector3 & getPosition () const
void setPositionAddress (const Vector3 &v3)
Vector3 * getPositionAddress ()
bool isDefaultPositionAddress ()
void setDefaultPositionAddress ()
debuggers and diagnostics
virtual bool isValid () const
Internal state and consistency self-validation.
virtual void dump (std::ostream &s=std::cout, Size depth=0) const
Internal value dump.
virtual void getVertices (vector< Vector3 > &vertices) const

Protected Attributes

Vector3 * point_ptr_

Detailed Description

Sphere class.

An instance of Sphere represents an instance of the geometric representation "sphere". The class Sphere is derived from the classes GeometricObject and Sphere3. See these classes for further information concerning interface and additional methods.


Member Function Documentation

virtual void BALL::VIEW::Sphere::clear ( ) [virtual]

Explicit default initialization.

See also:
GeometricObject::clear

Sphere3::clear

Reimplemented from BALL::VIEW::GeometricObject.

virtual void BALL::VIEW::Sphere::dump ( std::ostream & s = std::cout,
Size depth = 0
) const [virtual]

Internal value dump.

Dump the current value of this sphere to the output ostream s with dumping depth depth. Calls GeometricObject::dump. Calls Sphere3::dump.

Parameters:
s output stream where to output the value of this sphere
depth the dumping depth
See also:
GeometricObject::dump

Sphere3::dump

Reimplemented from BALL::VIEW::GeometricObject.

virtual bool BALL::VIEW::Sphere::isValid ( ) const [virtual]

Internal state and consistency self-validation.

Initiate self-validation of the internal state and data structure consistencies of this sphere. If the internal state of this sphere is correct (self-validated) and consistent true is returned, false otherwise. Calls GeometricObject::isValid.

Returns:
bool true if the internal state of this sphere is correct (self-validated) and consistent, false otherwise
See also:
GeometricObject::isValid

Reimplemented from BALL::VIEW::GeometricObject.


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